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It's the Proloids and Bordones from the 8 bit games, but converted into 16 bit. If that wasn't good enough, I chose to improve their designs to allow for the ability to transform, which will add to the gameplay itself. Until next time, have a good day!
Here's all eight heroes of Quirk'etal, and they have some interesting weaponry. I'm hoping I can program them fully and showcase their potential as quick powerful heroes.
These are the main six heroes in Super Saviors. Their names are Lord Viper, Tiger Man, Mr. Stacks, Princess Eclipse, Steel Maiden and Pyro Lariat. They'll have simple powers, and I hope to showcase them soon.
Another quick update, these are the new powers that the Diamond Dolls have. A vine rope, stone shield, flight, invisibility, an ice ball, flame body, aimable jolt and dash tackle. It's a big change from the usual fare of weapon flooding, but still good.
A sketch on how the hero dolls looked when their designs were being worked on for the first time, enjoy.
It's the Buildoids and Scrapones from the 8 bit games, but converted into 16 bit. As an extra bonus, I gave them much needed redesigns to allow the ability to transform, which will add to the gameplay as well. Until next time, have a good day!
These are the new villains planned for G-Edges, their alt-modes consist of animals, which you can easily tell by their armor features. The villains are fewer in number than the heroes, yet are much stronger, and they have powers comparable to them too.
This is Palinda, the main antagonist of Quirk'etal. As you can see, she has multiple different forms. The younger she gets, the stronger she is, and she has strong attacks. Only arrive to Palinda's lair if you're strong enough!
Back again with another quick update, this time it's moving platforms and oneway platforms. The moving platforms are essential to any platforming challenge while the oneway platforms are great for traveling vertically, more gimmicks to come!
Might've taken forever to draw them, but here's the Diamond Doll rogues. The top and middle rows are the eight bosses you'll fight before the final area, and the bottom row are the last five bosses. I hope to make them challenging and rewarding.
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