It's about attack style in Undertale fangames. So, in DTLG I consider them to be simple, yet somewhat challenging, in the style of Undertale Sans attacks, but with new gimmicks and mechanics.
Nowadays there are more and more fangames which use the "fancy" attack style, as I like to call it. You know, the one that is popular among Chinese games as well as the others, new Dusttrust for example.
Well, I didn't make the attacks "fancy" on purpose, because that's not how I imagine Sans to attack. I applied this style to papyrus in phase 2 I think, but not Sans. And I won't change that for normal mode.
But as for HARD MODE, it's a completely different story. That's why I want to know, which attack style do YOU like more?
Thanks for reading
-MaxHardcore
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