Next up
These renders are such a pain to work with
Genuinely, what is up with Fnati 2: Magic Kingdom???
I'm too tired to make a full-on article for this, but here's some previews of what I've been working on
ANACEC Mega Devlog #4
Originally I wasn't huge on adding this room in, since I feel like seeing the sky kinda takes away from the atmosphere.
Only reason I'm changing my mind is because I found out about a certain character animation tied to this room >:)
This didn't need to be a thing, but IDK, I kinda like how it looks
Replaced the old power system I had by stealing borrowing the way Onaf2 / Fnaf3 did it, which feels way better.
Also I did the Onaf2 thing with turning off the lights. The two characters I have in mind right now who are gonna use it are God and Pete.
Custom Night Demo plans (Explaination + Character list)
So that everyone knows, the next time I post about this game, it’ll likely be on a different account
For context: https://gamejolt.com/p/where-i-ve-been-and-some-cool-related-new…
Added some more cameras, with there being some others I'm still debating using.
Don't worry, this isn't gonna ruin the game balance or anything. Each camera's gonna be important for one reason or another, so choose wisely when shutting one off.










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