Next up
This is how the menu is looking right now, let me know what do you think about it!
This is the ASaF original scrolling (Office looks like this due to blender texture exporting problems, will fix it in the future or just remake it)
This is how the game's looking. I'm trying my best but I never used Godot as the main engine until a month ago (I know that's enough time to learn an engine perfectly, but I never had programmed on GDScript) and it's taking me sometime to progress.
I'm taking a break a few days, so I can return motivated to finish the Demo. During the break I was preparing this for all of ya so as not to leave ya without no content at this time (Yeah, I love Springbonnie and his eyes without pupils)
First devlog, you can let me know how do you think. It's not obviously the final version, only an idea about how I want it. It have a lil bug on the displacement. Gonna work on it tomorrow, I put on it today like 12h and I only did this. WOW
I'll be remaking ASaF. Read the article if you wanna know what'll happen with it.
Me when I realize how much work I have to do both on Clickteam and Godot (I have more than 5 months with a single game yet and I have to code like 3)
I just post this to show ya the loading screen and how the thunder looks and sounds, also can tell me what do you think about it! I'll be reading ya!!
And this is the FNaF 1 classic scrolling
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