Game
A Soul at Fredbear's (outdated)
11 months ago

Hey folks! I'm here today to tell ya that I finished the basics mechanics and visuals, I think that I will be able to launch the second Alpha version before Frebruary!




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Office progress: The idea it's finished, just gotta do the lights and then import the rest of the models.

This is how the menu is looking right now, let me know what do you think about it!

This is my first model and I would like to know what do you think about it

A lil WIP about how's the map model going

If you're interested you can contact me trough Discord (darkstonegames) or Twitter/X (https://x.com/DarkStoneDevOff).

As an apologize here are two renders of the new Fredbear and Springbonnie models which gonna be used for the remaster of ASaF. Next post will be of the restaurant/map of the game. Love yall guys!

This is the ASaF original scrolling (Office looks like this due to blender texture exporting problems, will fix it in the future or just remake it)

Something important it's coming...

I'm taking a break a few days, so I can return motivated to finish the Demo. During the break I was preparing this for all of ya so as not to leave ya without no content at this time (Yeah, I love Springbonnie and his eyes without pupils)

This is how the game's looking. I'm trying my best but I never used Godot as the main engine until a month ago (I know that's enough time to learn an engine perfectly, but I never had programmed on GDScript) and it's taking me sometime to progress.