Game
A Soul at Fredbear's (outdated)
1 year ago

Hey folks! I'm here today to tell ya that I finished the basics mechanics and visuals, I think that I will be able to launch the second Alpha version before Frebruary!




0 comments

Loading...

Next up

Me when I realize how much work I have to do both on Clickteam and Godot (I have more than 5 months with a single game yet and I have to code like 3)

This is my first model and I would like to know what do you think about it

Something important it's coming...

This is the ASaF original scrolling (Office looks like this due to blender texture exporting problems, will fix it in the future or just remake it)

This is how the game's looking. I'm trying my best but I never used Godot as the main engine until a month ago (I know that's enough time to learn an engine perfectly, but I never had programmed on GDScript) and it's taking me sometime to progress.

I'm taking a break a few days, so I can return motivated to finish the Demo. During the break I was preparing this for all of ya so as not to leave ya without no content at this time (Yeah, I love Springbonnie and his eyes without pupils)

I just post this to show ya the loading screen and how the thunder looks and sounds, also can tell me what do you think about it! I'll be reading ya!!

So, here is what I have by the moment, hope you like it

Office progress: The idea it's finished, just gotta do the lights and then import the rest of the models.

And this is how he looks with the textures! Let me know what do you think about him.