The game is no longer canceled.
Development has officially resumed, though the project is currently paused while we focus on improving the overall experience and fixing several important issues behind the scenes.
At the moment, the main priority is bug fixing, optimization, and polishing the gameplay so the final release feels much smoother and more stable for everyone. A lot of work is being done to improve performance, stability, and general quality before moving forward with bigger updates.
If everything goes according to plan, the game will most likely release on Android within the next few months. While there is still work left to do, progress is continuing and the project is far from abandoned.
We’re also happy to announce a new member joining the team:
Please continue supporting the project and stay tuned for future updates.










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