24 days ago

Hey

I found this tutorial on YouTube and decided to recreate it (I took some creative freedom with the lighting and composition). It's in Spanish because that's my native language.Hope you like how it turned out

The tutorial: https://youtu.be/5oYtqryhOaY?si=zsX-0aElfVw5N07M


https://youtu.be/5oYtqryhOaY?si=zsX-0aElfVw5N07M
https://youtu.be/5oYtqryhOaY?si=zsX-0aElfVw5N07M
https://youtu.be/5oYtqryhOaY?si=zsX-0aElfVw5N07M


0 comments

Loading...

Next up

Do you like bees? I love bees!!

Minimalist bee modeled in Blender and rendered in Eevee

Software used: Blender 3.6 + Ibis Paint

Hey

I wanted to model a liminal space, so I modeled this kind of abandoned hallway in Blender.

Made in Blender 3.6, rendered in Eevee, post-effects in Ibis Paint.

No way I'm jumping off the Silksong hype train right now. After seeing so many Hornet fan arts, I got the urge to make my own model :3

Made in Blender 3.6, rendered in Eevee

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! πŸ”½

I woke up today and it hit me that we have free will, that we can achieve anything without limits. So I jumped right in and...

I modeled a deodorant... yeah, I know.

Made in Blender 3.6+Ibis Paint

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

Hey

Just wanted to test how Blender runs on Linux

This is my setup with KDE / Nobara Project

What do you think?

Penguin modeled in Blender 3.6 and rendered with Eevee. (Tux is the official Linux mascot).

I added the manga-style effects in Ibis Paint.

Do you like it?

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

Hey

I made this low poly scene in Blender 3.6. The render is from Cycles.🎺🐟

So, what do you think? How does it look?