
1 year ago
Hey, Godot users. This collision setup is beyond stupid. What do you do instead? Please help me :)
Next up
I hope you're ready to avoid fish.
This is relevant to my game
What if when you die enough times, you get a rage quit option where the game just closes after a horrendous scream
Thank you so much! After ten yearTEN YEARS???? I'm finally here! :D
Look.
I'm lazy.
I'm a lazy cow.
What do you want from me?
Only the mightiest of asses can seat itself on that seat!
Update: this is all you get, haha suckers
Game Teaser
It's always good practice to make the collision of enemy projectiles thrice as big as the graphic itself, as to not underwhelm the player and also extend the playtime.








































































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