Today is a quick update for my game! It now has full 100% multiplayer support and a custom character has been implemented(designed myself, using mixamo fuze) And we have finished most of the mechanics, I’m trying my hardest to get the demo released, but the game isn’t quite there yet. level-design wise, right now i’ve only got the unreal 4 default template level while i get the actual core gameplay in along with the AI.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Path of Kami: The Evolution of the Lore
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Update 2.627
New challenges & new effects!
Coming Soon...
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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