Game
Detention (ζ‹˜η•™)

1 month ago

Hey guys I need to ask a question if I have time to right now.


I need a modeler and an environment designer for my game. The reason why I need a modeler and an environment designer is because of the character's models and also the graphics as well. Because the game is going to be made in Unreal Engine 5 I will need all the support and help from you guys. Thanks for stopping by and I will see you tomorrow. Peace out!!



0 comments

Loading...

Next up

The songs in the game are going to be used in some scenes but some of it will be used in the trailers as well. The songs such as Dark sample ambient and Dark ambient synth ( reversed) and My grandfahers clock. will be used in the trailers.

Remember that first post that story post that I talked about. Well you see that’s not final yet but the story of the remake will be taking a different approach than the original game.

Hey guys the reason why I've not been posting for my game is because I have been working on concept art for the characters and monsters of the game.

Let the game cook a little longer, the sooner the better the game gets worked on!! (GΔ“mu wa mō sukoshi nitsumeyou. Hayakereba hayai hodo, kuoriti mo agaru kara ne!).

I will only be using Blender for my animations and ghost designs as well. The reason why i'm only using that for my animations is because the rest of the game will just be used in Unreal Engine 5.

Concept art of the Auto Shop demo is 50% done but the gameplay mechanics will be shown on https://discord.com/channels/1386498313758441583/138649831453032… and here as well and https://store.steampowered.com/ and Steam as well. #horror. #survival. #InspiredbyTHEJOYOFCREATION.

In the original game Wei was in the beginning of the game but due to me having original characters that I got from ChatGPT I decided to scrap his character and replace him with Kai in the remake.

Alright JR’s fans we are on the 49,600 followers and we only got 3 more numbers left all we have to do is wait until the countdown of 600-900 is finished and we are on the go!