Game
Husk Nights 2


2 months ago

Hey guys! I wanted to be transparent on the state of HN2:

HN2 is NO LONGER my priority project. I've started the framework for a new original title I wanna release by 2026.

As compensation, here's the reveal for Office 3: The Congrete Cage (update soon!)




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Peeping Tom.

Sigh if we get to 100 followers, I'll HAVE to do something special in-game. No clue what, but it'll be something!

Stylized Mangle (Broken ver)

Not HN2 related, really, but I did wanna post this neat screenshot I got whilst working on my personal project.

That fella right there uses an alternate version of the Fox/Rabbit movement code from Office 1. How neat!

POPGOES fanart showcase for this week! Check these out! (26/12)

Sources for all four of these, AND A NEW POPGOES STICKER, are in the article!

HUSK NIGHTS 2: THE OFFICE 2 UPDATE.

What's new?

- Office 2: The Electrical Closet

- Practice Nights

- Bugfixes to Office 1

Adaptation is hard when your environment keeps changing…

Friday update release, anyone?

Spooky kids

A major performance boost coming to HN2 is reducing the viewport size to half-resolution. This makes lower-end devices able to run Office 2, the most taxing scene, at over 60FPS consistently. This also, however, requires a manual redo of all UI elements.