4 years ago

Hey guys, just to announce I'm now managing this community!
If you have suggestion, ideas or whatever, hit me up :)




1 comment

Loading...

Next up

Might have went a little overboard with the bullet amount on this enemy ๐Ÿ˜…

This is a modified Bouncer, dropping delayed bullets as it moves. I think it's going to be a super cool enemy for Hyperslice

I really like these new Spinner enemies! They can't take damage while moving so you have to hit them when they charge or push them to stun first

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

I'm testing making Hyperslice more bullet hellish and it feels good ๐Ÿ‘€ Try the demo on Steam https://s.team/a/2977820

Weโ€™re excited to announce that weโ€™re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

The snake enemy is starting to be pretty cool! Can't be sliced when too long, regrows when cut or splits into two enemies ๐Ÿ˜Ž

Try Hyperslice on Steam: https://s.team/a/2977820/

How I turned a bug into a feature in my game Hyperslice

Zombie in action! #GameDev #Art #PixelArt

The Hook enemy in Hyperslice is starting to be interesting! I like how it can grab you across the map