Hey guys, just to announce I'm now managing this community!
If you have suggestion, ideas or whatever, hit me up :)
Next up
Lexispell public playtest started on Steam!
You can still register if you didn't already. I'll open more seats soon :)
Saw this cat cursor thingy and had to try with my game. I'm now tempted to add this feature lol.
I could see a polished cat paw version added to my game Lexispell as a cool easter egg/bonus, what do you think?
My game's weirdest feature explained in 5 words or less: You can push (nearly) EVERYTHING
My game Lexispell is not just a roguelike!
You can join the playtest waitlist if interested: https://s.team/a/4053960/
A little random gameplay of our new game Ryn and the Thread of Life
Trying to make a pleasing a juicy UI
ps: ignore the gun like sfx when all objects are destroyed
Hyperslice releases on January 16 (yes in just 2 days!) on Steam and Itch 🎉 ⚡ Hyperslice is a fast paced arena roguelite where your only weapon is your dash!
Wishlists appreciated 🥰 (Demo available on Steam and here) https://s.team/a/2977820
Here's the last two attacks for Augusto! First we have a spinning charge, then a foot claw swipe if you get too close.
I'm working on Lexispell, a cozy roguelike word game with a physics twist.
I'm running a playtest very soon and I need your help! https://s.team/a/4053960/










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