PINK π FLUFFY π UNICORNS βοΈ DANCING π ON π€ RAINBOWS πΒ

PINK π FLUFFY π UNICORNS βοΈ DANCING π ON π€ RAINBOWS πΒ

A small 90s cgi test I made!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game modelπΏ
Werehog transformation process. #sonicunleashed
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
If youβve played the Vault demo and enjoyed it, please consider βlikingβ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Some Shadow boss fight gameplay πΎ
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