
Hey, here is more progress on the game engine!
Sam is finishing up the lighting, menu and character mechanics, which will soon let us move on into implementing all of the characters in the game.
We will be doing more progress during winter, stay tuned!
Next up
No suprise attacks
Gappy's special move:
Open article to read
Johnny's sprites made by Salami have been retouched to fit in with the HFTF art style of the game.
We haven't posted in a while so expect daily sneak peeks for at least 4 days!
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Here is Johnny's first special move, where he can shoot a nail in one of eight directions!
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Time to show off Jonathan's redesign!
Look forward to more content soon
After fighting from the ground long enough, you'll be able to unlock Johnny's full potential, with his Tusk Act 4!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Here is Johnny's second special move, where he uses Act 2 to shoot a Golden Spin Bullet that will travel from the ground up onto the opponent's body on contact.















3 comments