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I'm Making a Doom Mod Using the Sourcecode of Metadoom
The Cast for the 3.0 Update
Games already looking better than the OG
The Enemies So Far, Some have been redesigned from the original MetaDoom
He can Not Sense has no Sense
A Monochrome Memory
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
Possible Update?
here is the Custom Night
Giving You all a screenshot










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