Hey guys, how are you? I know, I know you haven't heard much from me since the sneak peek because I simply forgot to write you something and yeah, I don't know exactly. In any case, I have finished programming the basic concept for a few months and it is ready. What's to come now? Details or functions that make a point and click game a real YouTube simulator. It will probably take a while because I'm currently in a phase where I feel like programming but can't sit down because I still want to get in so much. That's why it takes so long and what's more, I do it in my free time and I just need time that I haven't had in the last few months. But as I said, I'm still working on the game and constantly programming it, it just takes forever but it will probably be released this year (I hope).
Next up
My Favorit Video Game Movies are #GJAsks
No FarbrikStrom Direct 2026 (Information Post)
UPDATE 2.0 is Out!!!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Fan art for Foolish I'm feeling kinda better so I drew this
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
My D&D art for my family so far (WIP if you couldn't tell)










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