I will come straight out of the gate saying, i don't feel mentally well! And its not from the game, i enjoy working on this when i do.
So what happened? Well i don't want to go into detail about a lot of it as its very personal things. But i been so mentally unwell recently that I had to hold myself back from doing harm or getting angry at others or (mostly) myself, or other had to talk me out. And I really don't want to look at any projects I am working on as I wouldn't have a clear enough mindset to work.
So i need a break, i honestly don't know for how long but if push comes to shove and it lasts for a long while i will attempt to find someone to work on the game for a bit. I really just don't want this game to be cancelled or abandoned and for it to be AT LEAST worked on considering 155 of you are waiting for this game to release at the time of this being written. But last things ill do is update the game page screenshots and just focus on myself for a bit. - Retsuko/Veniadev
Next up
#WIPWednesday Ghostlight - LOUDER MIX (Work in Progress) Original by David Szymanski Mixed by VeniaDev
LOUDER is going silent for awhile.
With 2025 approaching its end I want to say thank you all for sticking around another year of development! I know things have been slow but were slowly working up our goals.
Update on everything, CD1's final documentation is nearly finished (meaning a concrete structure is in place for me to put in the game itself). Here's what is canonically Dingo the Dolls character explanation in LOUDER.
Office Texture rework is underway thanks to a recommendation to use PolyHaven instead of CS:Source textures.
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BTW, the style guide will be public once the game releases. It would be nice to let people go through what the games style is being worked around!
it doesn't feel real
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Work on Louder or grind more Black Ops 7 camos










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