I will come straight out of the gate saying, i don't feel mentally well! And its not from the game, i enjoy working on this when i do.
So what happened? Well i don't want to go into detail about a lot of it as its very personal things. But i been so mentally unwell recently that I had to hold myself back from doing harm or getting angry at others or (mostly) myself, or other had to talk me out. And I really don't want to look at any projects I am working on as I wouldn't have a clear enough mindset to work.
So i need a break, i honestly don't know for how long but if push comes to shove and it lasts for a long while i will attempt to find someone to work on the game for a bit. I really just don't want this game to be cancelled or abandoned and for it to be AT LEAST worked on considering 155 of you are waiting for this game to release at the time of this being written. But last things ill do is update the game page screenshots and just focus on myself for a bit. - Retsuko/Veniadev
Next up
LOUDER is going silent for awhile.
it doesn't feel real
.
Office Texture rework is underway thanks to a recommendation to use PolyHaven instead of CS:Source textures.
While I wasn't really on 2 Reconstructed for much other than making a camera system, @AverageFranDev
and @RadioOfficial
were great to work/talk to during the time I was working on it. I hope everyone on the team goes on good paths in the future!
#WIPWednesday Ghostlight - LOUDER MIX (Work in Progress) Original by David Szymanski Mixed by VeniaDev
.
Work on Louder or grind more Black Ops 7 camos
Update on everything, CD1's final documentation is nearly finished (meaning a concrete structure is in place for me to put in the game itself). Here's what is canonically Dingo the Dolls character explanation in LOUDER.
BTW, the style guide will be public once the game releases. It would be nice to let people go through what the games style is being worked around!










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