Game
Atom Blitz
6 years ago

Hey peeps, we just got here on gamejolt. Mostly we wrote our devlogs on itch.io. From now on we will also update in here.




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We now have a laser beam that serves as threat to both the player and the enemies. We also applied what other people suggested which is making the enemies flash when they get hit.

We now have a new bullet impact vfx for our ships using particle effects.

We have four new enemies that have different behaviors. One has a curved like movement, one will keep on bombing your ship, there is an enemy that comes in pairs, and one moves up and down while shooting.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)