Game
SCP: Locked In
5 years ago

Hey so uh, New idea for the game in the article.


So, When thinking about some stuff for the game, I thought of death minigames. Basically, die. Get a minigame, die in it, reload your save. win it, resume in the same position.

Pretty good, huh?

The game will be delayed so i can teach myself some more coding. I started off from Python and i'll go up slowly. The last language i'll code in will be C++ and C#. The game might come to consoles if it'll be a success, I'm just trying to get as much hype for the game as possible.

The game WILL be made in Unreal Engine 5 if it'll be released and i'll make it a RTX off and on version.

Hope i have enough inspiration for the project to continue.



1 comment

Loading...

Next up

SCP Locked In current Status, going to add HDRP at version 0.1.0 if it'll be finished.

We are under attack!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Update 2.627

New challenges & new effects!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)