So, When thinking about some stuff for the game, I thought of death minigames. Basically, die. Get a minigame, die in it, reload your save. win it, resume in the same position.
Pretty good, huh?
The game will be delayed so i can teach myself some more coding. I started off from Python and i'll go up slowly. The last language i'll code in will be C++ and C#. The game might come to consoles if it'll be a success, I'm just trying to get as much hype for the game as possible.
The game WILL be made in Unreal Engine 5 if it'll be released and i'll make it a RTX off and on version.
Hope i have enough inspiration for the project to continue.
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