So its not that hard but it isn't unfun. It's really just mostly focusing Diddy and listening for sound cues. It only took me 3 tries, and it was 1AM and 4AM.
I personally don't mind the game but I think there is a big issue with Diddy. The fact that Diddy goes down at the same speed as going up makes it to where you need to be inside that room for about half the night, which I think is kinda boring. Because it's just standing in a room doing nothing but holding you mouse on a button.
I really like the flute idea, it's interesting but also seems too easy. Wario and Waluigi both give you so much time to use the flute.
An idea to make it harder and more fun is to make Diddy go up quick but when you turn the light on it goes down 2-2.5x as fast as it going up. And remove the sound cue for Wario and Waluigi while inside that room for Diddy. Doing these will make it a bit harder and a lot more fun because of actively needing to check the main room.
The game has a lot of really good ideas, just not done amazingly. The characters are mostly really well designed, Wario is creepy as hell. Waluigi is like a Skeleton leader. Luigi is just great, and peach is the best. Diddy isn't a bad model but is a bit bland compared to the rest. And Daisy looks a bit messy to me, the stumb is a bit too like, ms paint like. Jumpscare for Daisy is the best one though.
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