Game
Undertale: No More Deals (Chara Battle)
6 years ago

Heya! I've got a lot of news about current games progress


Gamejolt Page Update

I again decided to update it, by adding more faqs, screenshots and new thumnbail, made by Daunder
Yeah, I know it's pretty unnecessery to mention, but why not-


Current progress

Since last post, I've a lot updated battle and stuff

Sadly, but I had to remove synced gradient in battle, and replace by regular one, with few particles

The reason for it is that its really hard to make it work on other devices

2020-08-30_14-12-34-637.png

But hey, don't need to upset, since I got a way better news
I finished every single attack for battle!
Theres 30 attacks in total, 10 mains, 10 for first battle progressing, and 10 for second one

What battle progressing is?

Well, let me quickly explain

Theres 2 ways of how battle can go:

  • You can just fight as usually

  • Or you can try to spare Chara, and not fight at all

Before 10th attack you won't notice any changes, but when you pass 10th attack, Chara's behavior and their attacks will change, depending on which progressing are you

For example, here's one attack from first progressing

nmd_preview1.gif

And here's the same attack, but in second progressing

nmd_preview2.gif

I made it work like this, since I want somehow to make battle stand out from other ones, and I want to make it more interesting to play

Also ngl, I love messing with effects so much-

nmd_preview3.gif

So ye, what's next?

Well, I just need to balance attacks, finish 3 endings, add overworld, and guess game is done
And again, thank you guys for supporting this project!

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Next up

The teaser and devlog for Arkangel, my new Undertale fangame, are OUT!!

Teaser trailer:

https://youtu.be/_gEifz-mWT4?si=Pi4Z6T3tk9Tj9DLW

Follow it now:

https://gamejolt.com/games/arkangel/1025398

"Oh hey, I've got level 1 after 2 years of being a creator!" "Let's tale a look..." "Wow, a sticker slot! I will surely use it like Im supposed to"

Update:

Do NOT write ANY posts on your unlisted page even if this thing is off.

Arkangel Devlog 1: Our plans and ideas so far

Yeah another small patch update or something

Arkangel devlog 3: Scaling up

Arkangel Devlog 2: The Atonement route + change of plans

Patch 1.0.11: Good riddance, antivirus notifications!

- Separated modules from exe, which should cause less false positives

- Added Asgore skip if you've got any ending

- Reduced intensity of some vfx

- And more!

Gamejolt says it's my spawn day today I'm very busy with both the project and university, so no long speeches today! You can have this instead

We are still working, I'll try write a devlog soon