So, a month ago, I completely remade Slendyputos 4 (or at least the first level, but that also means a new character controller with better animations and new Enemy AI) The thing is, I remade all models, the whole map, and everything else. But, I ran into an error with the enemy pathfinding that made the enemy not move at all for some reason. What's even weirder is than it only happens in "Terrain" Maps (Maps with mountains and stuff, no flat ground) And that really messed with me since I don't know how to fix it. So, I decided to make Slendyputos 4 a Story based game (Kind of like Slendytubbies 3 campaing) It's an idea I had almost since the beginning of the development of this game as a funny idea, but it looks like the only option from now on. Still, this won't happen any time soon since I still have lots more of things to do like: DPNS Rebuilt v2.0, My Youtube channel, things in life and more. So yeah, but don't forget about SP 4 yet.
Next up
Oh Mah goodness.
Holly shiet (Blud's HD)
Oh mah gah is this the guy from Fortnite?
What the Tinky Doin.
[Early Images from an upcoming game "Slendyputos"]
Added sum small changes but we finally have our boi
New Update 1.1.0!
Read Article for Changelog
Leaving more stuff here for you...
Ok, I know I published a Screenshot with a way better looking model. But the file broke and the model is f'd up. So I decided to make a completely new one (Yeah, I'm not using a reference cuz I'm that good) but I also decided to change the style.
Quick Bug Fix.
There was a Small bug which made your character bald no matter if you chose to wear the hat.
It's fixed now and also the character you're using is the one that'll appear in the Victory Screen instead of always Beus.
(The photo is canon)
You're the GOAT if you recognize this layout (I know it doesn't have textures, but I think you can still make it out without them.)
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