-Megalophobia Laa-Laa's scream volume reduced
-Megalophobia Laa-Laa's ambient sound completely changed and made louder
-Timer buffed to 25 minutes
-New badge, awarded upon having 15 minutes left to search
-Different look to the exit
Next up
PC2 springtrap art i drew at school, think it turned out alright, didn't have a reference to go off of so the head is a bit messy
(also yes i'm a big pillar chase fan, i play it for hours on weekends!)
nothing wrong with this st3 theater image in the outskirts
megalophobia laa-laa says: hohoho happy december 6th (i got really lazy with this image lol) in other news, this game and SFJ have gotten maturity ratings on roblox, soundtracks have been uploaded on almost every page and games were reorganized on my page
12/12/2012
Original
ST6: The Versus page reveal & My 16th birthday!!
Puppeteer
All monsters have been finished! There's only few things left to add to the game, such as lighting everywhere else outside of the lobby and the endless mode. (Not the actual name but I won't give leaks) (image in-game btw)
oh also, thank you very much to @Fragtation for making this cool mini-review on the game after release and before the 1.0.1 update!
altering fnaf has been concluded early, read ending of altering fnaf 4 for more details/lore section fnati: the 2d rp has been cancelled, game was way too big for its own good and after i restarted it i simply had no motivation to continue it, page wiped
update report basically, description is no longer a W.I.P (the only things that were left to be added were images), fixed a bug (still 1 remaining, and a BIG one) and also did changes overall to the game. i forgot y'all haven't seen the characters yet-
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