The game is vastly different from the first demo version I released in 2015, but still keeps most of if not all the elements from the first version and improves them drastically.
The game has way better animations than the demo version. The animations in that version bothered me so much I started looking for an alternative.
The controls have changed a lot as well. The demo version allowed you to walk forward, backward and rotate left and right. The tank-control scheme stayed as a result of the game's camera setup. You will now be able to strafe left and right and quickturn using both strafe buttons.
The graphics have changed a lot as well. I've put a lot of effort into investigating the Playstation's hardware and made sure my textures and models would run smoothly on the system. I wanted to give the game the most authentic look I could possibly achieve.
Furthermore, the controls can be completely altered to your liking. Every single key can be rebound to fit your needs. Even the controller buttons can be remapped!
There are some things I'm not sure will make it to the final build, so I will save those for later! For now, thank you for sticking to my game for so long. It's coming soon!
-- Noah
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