
Hi everyone,
I just joined this website and it seems pretty cool !
So I published my first game : Rise of Enigmas
https://gamejolt.com/games/riseofenigmas/665470
It's a little puzzle game I made in C++/Qt.
And I saw this gamejolt API, I'm considering of using it for time score
Next up
Hey, I invite of all you to participate to the Online time score challenge on Eulerian Graphs. I used Game Jolt API to store scores. https://gamejolt.com/games/riseofenigmas/665470 You may want to practices before the running the challenge. Game Jolt is great for that, the API !
Rise of Enigmas final version is up!
Please make a try :)
Hey everybody, This is the final version of the first game I developed (in C++/Qt6)! It's a puzzle game, practice to complete Eulerian graphs and then try the Online Time Challenge.
https://gamejolt.com/games/riseofenigmas/665470
Music made by @YeoSky
Please make a try :)
Hey everybody, This is the final version of the first game I developed (in C++/Qt6)! It's a puzzle game, practice to complete Eulerian graphs and then try the Online Time Challenge.
There is also cool music my friend @YeoSky
composed. Please make a try :)
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Seal Island Intro! For #ScreenshotSaturday!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers










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