So basically i do not actually have a plan for the game which is a big mistake.
But im still making progress on the game. The first thing i wanted to fix was the difficulty in the camping field trip minigame, the minigame was way too easy so i decided to balance it out a bit. One of the main causes of this was the low fire decay rate, but i accidentally landed in variable hell for having so many variables which made it easier to balance it out but it made the script an absolute mess of an abomination.
In fact, all scripts i wrote for the decompile are absolute messes.
I did'nt yet get to organising my scripts, i am gonna do it the next day.
(I'm absoloutely out of ideas lol)
0 comments