Game
Pitchfork Warrior
4 years ago

Hi everyone, it's me 51LV3R (:

I come to give explanations for you, us at Pigeon Studios we had technical problems (Mostly me), like my computer broked and I lost game files.

But we restarted the project and committed to completing as soon as possible.




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Just a beautiful day in the village (:

Hi everyone, it's me 51LV3R again (: Now I'm here to give you a list of Pitchfork Warrior development stages I will post development logs periodically and will always let you know when we complete any of the development steps

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Alone Together....