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COP: Devastation. Game development, how was it?
Optimizing UI performance in UE5 by consolidating all UMG elements into a single material for better efficiency. ๐ #GameDev #UnrealEngine #uidesign
Testing enemy reactions and fine-tuning the timing window for perfect blocks and counterattacks in Lobo. Each enemy brings a unique challenge! ๐ก๏ธโ๏ธ #GameDev #IndieGame #ue5
water on bottle ue5 (Can someone explain to me how to fix translucent objects? :((((( I know there is a way but I can't find it...))
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
Showing off player 2 ๐
What do you think?
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