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COP: Devastation. Game development, how was it?
After years of development, the first prototype of the transformation is finally working.
Still a lot to polish, but it’s exciting to see it in motion.
Lobo is a narrative driven action game about struggling with the beast inside you.
He is watching...
So
i may or may not make an full art of some person or i may just leave this like that-
Another house i made long time ago.
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Update 2.627
New challenges & new effects!
Rockin the Guitar, an Axe like Guitar I made for my Uni project

















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