Sandbox horror multiplayer game
in short, the game should have an opponent who won't allow the player to enter their house, just like in Hello Neighbor, but the main difference is that the furniture will change every time the player enters the game, making it confusing for them to navigate the game again
Multiplayer part: I want to make two modes. In the first mode, players can simply play the game together. In the second mode, players must also play the game, but one of them is a traitor who must prevent the secret from being revealed
I would like to ask experienced or knowledgeable people how difficult it is to implement all of this?
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