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Agent Cubeman
3 years ago

Hi guys, Sergio here.

This week I started to develop the headquarters, which is our safe zone.

Here we can upgrade our equipment, select the next destination and save our game.

Only the save zone is not working for now.

#AgentCubeman




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Hey guys, Sergio here.

Here is the first look at Headquarters scenario 😁

Still need to add more details on each area, for example, the upgrade and save areas.

Tell me what you think of the HQ in the comments πŸ˜‰

New Allies βœ”

New Enemy βœ”

I really enjoyed doing this models.

(Modeling hairs is so hard 😒)

#screenshotsaturday #AgentCubeman

With great happiness, I announce #AgentCubeman is in Pre-Alpha and can be played right now 🀩!

It took a few months, until I finally managed to make my first Pre-Alpha available.

Your feedback is very important!

Enjoy 😁

gamejolt.com/games/AgentCubeman/737721

We’re teaming up with @NEOWIZ_QUEST to support developers with a narrative game jam! 🀯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.

#gjbroadcast

I'm very proud to announce the first playable version of #ProjectUnholy

It means a lot to me to be able to develop games again after a long period of time. Hope you guys enjoy, and please give me your feedback https://gamejolt.com/games/Unholy/971560

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-The Knives will be deflected with your melee weapon or pistol. #screenshotsaturday #sgcdev

Hi guys Sergio here.

I'm excited to show the updated Save and Load window and the new Dialogue Window, this will be present in the alpha with more other things. What did you guys think? #ProjectUnholy #sgcdev

72h Until… Hoomanz! drops! October 27th, 2025.

Ready to scare some Hoomanz and save Planet Erf? 🌍

The demo’s already waiting...

πŸ‘‰ Wishlist & follow us on Steam!

#hoomanz #release #cozygame #indiegame #steamwishlist

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.