Hi I am now working on the bug fix build of hello neighbour the devil within pre alpha
And might be possibly some scrapped stuff that are bought back either in this next build or alpha 1
So if you experience any bugs report them in the comments
Thank you
Next up
Here's the latest progress on the house
In the next version only two areas on the second floor is only available until future updates
This version is not close to finished yet
Here's all of the images I had of the devil within Alpha 1 before it's end
If it got completed you guys would of loved of what I was trying to do with the game I promise you that
Thank you all of you that supported this project
Here's a preview of the redo of the graphics for the demo of hello neighbour the Devil within
But we do need help
We need modellers and animators and mudicians who are willing to work just for fun
DM me on discord if interested sysmile32gamer
Here's a sneak peek of the Alpha 1 house so far
I decided to remake the game's logo but
Here's a work in progress of the new logo for the game
I will release the final version later
Here's a wip of the Neighbour's house so far the video and map is done by me Sysmile32 Enjoy follow me and follow twist and the game for more sneak peeks for what we got planned
We got big plans for alpha 1 of the game once the pre alpha is finished
But alpha 1 will take place in a countryside instead of a dark forest like area (more in the comments)
Alpha 1 will hopefully be the biggest and hopefully best ver his a screenshot I took of the house before it gets a remake by the Official modeller Viktor his going to make the models in the art style this game desires read comments for more info
Here's the current progress on the house for twist's fangame game I got to rework on the graphics a little bit tho
Hello neighbor the Devil within has been slow in development for a great reason the pre alpha aims to improve what was bad in the prototype also soon I will be updating the game page Also here's the game over screen for a character in the game











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