Game
(Cancelled) Five Nights at Freddy's: High Note

3 months ago

Hiatus

[Read the article]


Hey all.

For people who are used to one post every day or two from me, sorry for all the posts today. It's been a bit hectic with me stupidly releasing a bugged version of the demo I though was more stable than it really was.

Basically, I'm exhausted from this project (yet again).

I was thinking about taking a month off at first, but then I realised I'd be coming back the month I'd have to start more heavily studying for my final ever exams in second level education (from nothing at all to 2-3 hours a night, that is) and I'll have to spend another month or so actually doing them.

I'm sorry I have to do this as I know people are waiting for it, and I ideally I could have theoretically finished it by now if I just grinded it out the first week or two when I didn't feel so exhausted/drained from just every day life.

I only rushed this demo out so hastily so I'd at least give you guys something before i dropped all progress for a bit.

Again, sorry I have to do another (much longer) hiatus. I'm just too tired and busy to keep working on it for now and I don't want my current state to make FNaF HN into a bad rushed game.

Five Nights at Freddy's High Note will continue development on:

July 1st 2026



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Here's the title screen + loading screen for my goofy Baldi infinite runner

(I spent WAY too much time on the loading screen when you'll barely be on it. Worth it, though...)

Also all music is mine and is only inspired by the Baldi music.

No rips here

Working on sprites for the pre and post-night cutscenes now

This is Mira (left) who you play as

And her crush, Luna (right) who she wants to impress

They are around the same age, Mira is just a smol more childish gurl while Luna is too mature for her age.

So much for taking a break, because what was supposed to be a quick 5-minute bug fix for an annoying glitch turned into a multi-hour dev grind!

Please read the article, I can't fit everything here...

Hey. Here's the custom hour menu so far.

It's almost done. Also...

FNaF High Note isn't releasing tomorrow. Sorry...

(More info in the article)

The game page is up to make up for this, though!

VVVVVVVVVVVVVVVVVVVVVVVVVVVVVV

https://gamejolt.com/games/FNaFHN/1051134

Well...

This is a real change from the colourful sorta "brightness" and cheery tone I've had with this game's presentation so far.

A real change that contrasts with my previous posts heavily, you could say...

The main cast of the FNaF High Note cutscenes!

from left to right:

- Mira

- Clyde

- Jasper

- Luna

(More info about them in the description)

FNaF High Note Version 0.1.1

- Hotfix for a menu bug not allowing you to use the "CONTINUE" button

[Please report any other bugs you find]

Had an idea for an educational infinite runner and realised I could turn it into a Baldi fangame for kicks and giggles

I'll share the loading screen I've already wasted about 5 hours on tomorrow (it's a more lax project than FNaF High Note is

#baldi

https://www.youtube.com/@AbdulBabz/shorts

I kinda know this guy a bit irl. He has two shorts so far which I found pretty entertaining even though we've only talked like once or twice Give him a watch if you want.

[Like and Subscribe if you like his content!]

Cancelled

(I screwed up BIG TIME)