Version 0.2a
Highscores added! Now you can record how far you get. Pure luck.
Fixed the light problem, identifying either if the monsters appears or not.
Achievements all the way!
You can check the game version by pressing āVā.
Version 0.2a
Highscores added! Now you can record how far you get. Pure luck.
Fixed the light problem, identifying either if the monsters appears or not.
Achievements all the way!
You can check the game version by pressing āVā.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower š», so do we improvise with this post you're reading. š
What's coming out of your own improvs? š¤
#Pecaminosa | #IndieDev | #OST | #Jazz
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. š„³
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 š
What do you think?
brung back my old oc plus a new one
...they don`t have names yet tho
not the greatest house, but it's a house! :D
2d lighting experiment
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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