Version 0.2a
Highscores added! Now you can record how far you get. Pure luck.
Fixed the light problem, identifying either if the monsters appears or not.
Achievements all the way!
You can check the game version by pressing āVā.
Version 0.2a
Highscores added! Now you can record how far you get. Pure luck.
Fixed the light problem, identifying either if the monsters appears or not.
Achievements all the way!
You can check the game version by pressing āVā.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Werehog transformation process. #sonicunleashed
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated āļø
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Showing off player 2 š
What do you think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
Explosive domino effect
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
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