Version 0.2a
Highscores added! Now you can record how far you get. Pure luck.
Fixed the light problem, identifying either if the monsters appears or not.
Achievements all the way!
You can check the game version by pressing āVā.
Version 0.2a
Highscores added! Now you can record how far you get. Pure luck.
Fixed the light problem, identifying either if the monsters appears or not.
Achievements all the way!
You can check the game version by pressing āVā.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower š», so do we improvise with this post you're reading. š
What's coming out of your own improvs? š¤
#Pecaminosa | #IndieDev | #OST | #Jazz
So
i may or may not make an full art of some person or i may just leave this like that-
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
My D&D art for my family so far (WIP if you couldn't tell)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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