Game
Lord of Chaos
13 years ago

Hiscores and Trophies: Coming soon!


Alright, I’ve been wanting to add Gamejolt trophies and high scores to my games for some time now, but until this point I hadn’t seriously thought about it. Well, that ends now. I’ve decided that Lord of Chaos will be the first of my games to use the Gamejolt Achievements API!

I downloaded the Actionscript3 API the other day, so now the next step is actually programming everything! I’m really excited, actually. I may tweak a few more gameplay elements, and make sure the balance is where I want it, before releasing the trophies and high scores and such…

But, alas, I’m not getting anything done just sitting here typing! Look forward to this in the coming weeks, depending on how many difficulties I encounter.



3 comments

Loading...

Next up

art comission.

We are under attack!

Another house i made long time ago.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM