Game
Hoist
12 years ago

Hoist bug fixes.


Hoist has been update with a few bug fixes. The most major was a physics bug that would cause the ship to sink almost immediately when frame rates dropped below about 50 FPS. In some cases, the ship would sink even before the player clicked start. This should be fixed.

I also added on screen controls and a message about the difficulty slider, as many players were missing the control scheme in the description, and using the mouse to controls the hoist may be somewhat counterintuitive.

Please let me know if you experience these or any other bugs so I can get started on squashing them.



0 comments

Loading...

Next up

art comission.

We are under attack!

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Colorful Fox

Happy Late Easter!