publication to tell something important, I anticipate that it will be mostly bad and that all projects will have to be delayed but for now I attach a silly drawing that I have made :(

Hola chicos, pronto haré una publicación publicación para contar algo importante, os anticipo que será mayormente mala y que todos los proyectos se tendrán que retrasar pero de momento os adjunto un dibujo tonto que he hecho.
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Hi guys, soon I will make a
Next up
(Eng)
A new enemy comes to Shadow me from @MeatCubeGames of his game Diggins, is a character with a lot of life but is not very aggressive (contrary to what it seems in the video) also the resistances to different effects for different characters are
(Eng)
And the tutorial is ready, what do you think? I think it looks much better than the original, I hope you like the idea and I will try to bring a little more of the other projects, that's all for now, I hope you like it and I'll see you in the
(Eng)
back to Shadow me, I've been working on the fighting map, I have planned to make a music for here, maybe I use the music that was in the background in the desert before, but for now I hope you like the progress and we will continue expanding the
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
(Eng)
Hello everyone, we continue with Willy adventure, with two new maps with similar themes but very different from each other.
2-3 Out of game, this level is a simple one, but it will be important for the story, it is a small motherboard that I made
Both the game and the TV show of The Last of Us have been praised for their depiction of Bill. In 2013, GLAAD described the game's Bill as being "as deeply flawed but wholly unique a gay character found in any storytelling medium this year."
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The week one sprites are ready, I have some ideas in mind for mechanics for week one but I prefer to focus first on the most important thing that are the designs and then I will start to look into this, maybe I will even try to make custom songs
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Hello everyone, sorry for the late post, these are my last days working in my job and I'm quite busy, but I've started with Shadow me and the map is almost finished, now I want to change the sky and add small mountains of sand and barriers, but the
Michelle stars in the neon survival horror game Sorry We're Closed (which was published by @akuparagames .)
Still reeling from a bad breakup with her ex-girlfriend, Michelle needs to break the curse placed on her by a demon known as The Duchess.
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I bring you the post to understand shadow me, it is something simple but I want everyone to understand how it works, in Shadow me there will be 13 types of skills, and each one has an effect on each type of character.
In the image we have Matt,
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