2 challenging secret areas, each with their own special gimmicks.
A tough gauntlet where you escape from a storm whilst the guards rally flying ships.
A series of levels where you escort a growing collection of hats without dropping them.
Added a bunch of really cool effects to the dash to make cutting feel extra juicy.
Customised the cursor to make it clear where you can and can't cut.
Added a heap of stats that you can view at the end of a run.
Numerous improvements to existing levels.
Implemented a heap of community suggestions, thanks guys! =)
And that's the main feature log for this update! It might look small, but believe me, the secrets are bigger than they sound on paper. They're also really challenging. If you're looking for a challenge, then secrets are the place to go.
And finally, next update will extend the mainline game with a new area (or two?) What sort of sci-fi shenanigans will happen in the lab? Well I guess you'll just have to see... In the meantime, follow me on twitter for progress pics and more!
Thanks for reading, and I'll see you in a month with another update!
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