Game
Hollow shift at Freddy's

6 months ago

Hollow shift at Freddy's is back in development. So soon!? Why!?

!!Read article!!


Last week. We made a post explaining that HSaF was no longer in development and going on an indefinite hiatus for us to have time to work on a project that we had more passion and motivation for: That being Treasure Island Distortion. Which will still be in development along side HSaF, but the real question is... Why come back to HSaF so soon!? For us, the whole team. But mainly me @Perrypossum. HSaF has taken up most of our lives for the past half of a year, and when you put that much time into a project. It often leaves you burnt out and losing motivation, despite it being so close to being done, or not close at all. With HSaF in this case, its about.. 85-ish % done. And with us taking a break so late into development, we just felt like cancelling it all together. But last night, we had a revelation that- We can't just stop. Its so close to being done AND RELEASED, there'd be no point is laying 6 months of hard, dedicated work out in the gutter, or even just keeping it in a garage until we're ready to clean it off. Instead, we have to get it out and done fast! So that's what we'll do. We'll have our main programmer finish up whats left to be done for HSaF, then begin testing and release the game once no major bugs have been found. I really, really had plans for more to be included, but with this game taking so long. And with our passion being somewhere else, we can't linger on this project forever. Yes HSaF will be releasing sooner, but it will have to suffer some content due to this. We will be keeping hard mode and the 3 endings. But things like the "Build your own animatronic", custom night and gamejolt api will unfortunately be lost to history. But don't worry. We do have more stuff planned in the HSaF universe that we won't let go to waste. You'll just have to wait and see.

All that needs to be finished is:

  1. The night specific events

  2. The night 6 theme

  3. The credits

  4. And the extras


We'll make sure that HSaF releases while feeling like a true and complete experience. Expect its release date to be some time during February as again, theres no a lot of stuff left that needs to be done for the project.

Thank you to any and all who have stuck with this project through its thick and thin. And the response to both the demo and public beta build released by @honk_thz_col_dudee which helped us gather information and criticism in the games flaws to help iron and flesh out for the full release. But with that being said, you guys are amazing and the fnaf community is filled with talented devs, including the ones here at reall productions. And we're just glad to of contributed something to the community we all so desperately love. See you guys for the release date trailer for HSaF.



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When we show a lot of content on the page frequently, its because we're making a ton of progress on the project :D

Honestly the team has been cooking recently and we really with we could show you what were working on but it's gonna have to wait another couple of days or even maybe a few weeks.

Chat we're cooking with this special surprise and you guys will never know what it is :D

New poster to accompany trailer

The Kitchen without any lighting.

Actual gameplay!!! A bit of a demo for the breaker mechanic in the office

This is still under works, so nothing seen is final

We put back up the HSaF v1.07 build on the page. But it's not gonna be staying for too long as @Mouse-avi is almost done with HSaF v1.50. After this update is released, we have a special surprise to share with you.

It's been 3 months since the last dev-log, so I guess we'll make another one.

Devlog #3

The Return to Freddy's: The Emerald Butterfly game page has released.

More news coming up soon, I've got lots to share, and the crew is dying to meet you!

Chat, I think Developer's Hellscape is gonna flop

I might bet money on it