Game
Holy Crap the World is Ending
13 years ago

Holy Crap 1.1 Released


1.0 -> 1.1 Changelog:

  • Two new enemies: giant robots, and aliens. Keep a close eye on them aliens, they can attack from a bit of a range, and will fly over your walls and turrets.

  • Bullets now fly straight for a moment before dropping.

  • You no longer instantly die from the slightest brush of an enemy.

  • There is now a kill counter and a total score counter (score without subtractions from building).

  • Other minor changes.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

What you all think

Terraria

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exitπŸšͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Subscribe to technoblade

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Snacktime

Updated combat system