Game
Holy Crap the World is Ending
12 years ago

Holy Crap 1.1 Released


1.0 -> 1.1 Changelog:

  • Two new enemies: giant robots, and aliens. Keep a close eye on them aliens, they can attack from a bit of a range, and will fly over your walls and turrets.

  • Bullets now fly straight for a moment before dropping.

  • You no longer instantly die from the slightest brush of an enemy.

  • There is now a kill counter and a total score counter (score without subtractions from building).

  • Other minor changes.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

a drawing I did because I was bored😪. But I love how it turned out.😊

My D&D art for my family so far (WIP if you couldn't tell)

Some Shadow boss fight gameplay 👾

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror