So, just letting you guys know… just because this one is canceled, doesn’t mean the FNaW universe ends here! I’m rebooting the game atm, and though it means starting from scratch, it also means I have a chance to make the map more oriented for collision instead of trying to texture in Unity. Honestly I love working with Unity insofar as maps go, but it’s a pain to do anything else when you don’t know what you’re doing…
Next up
Chiaki Nanami!
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!
Update 2.627
New challenges & new effects!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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