HorrorVale has received a minor patch. Surprisingly little bugs this time!
Bugs
-Fixed(?) an issue where Pink Fiend could appear stuck in the walls in the Forgotten Mansion
-Fixed a collision issue in Act 4
-Fixed various minor typos
-Fixed an issue where Beatrice and Webs could be invisible during an Act 4 fight
-Fixed an issue where the Gumball state didn't turn the enemy's Element into Sugar
-Fixed an issue where Juno's 4444 wouldn't work properly after Act 4
Balancing
-Nerfed Party Member 30's basic attack
-Buffed Party Member 30's Ultimate
-Buffed 4444 in the Dream Colosseum
Misc
-Slightly increased the speed of the animation for Sadie's ship descending
-Added a new NPC to Town Square that'll let you know about the Bus Stops after Act 1
-Made the Minecarts in Gumdrop Gulch Mine faster
-Updated an Act 4 Character Card
-Using an Orange Coffin will now return to you to the selection menu, allowing you to save and recover without risk of being attacked by enemies
-Added a new option to turn on Content Warnings for potentially sensitive content
-Added a new scene to the Deep Woods if you head towards the Forgotten Mansion before interacting with the Strongmen blocking the path for better context of the goal
-Added a new scene to the Mushroom area of the Greenhouse in Act 4 to make it clearer where you're meant to go
-Added a new scene with Layla in the game's final area that was meant to be included at launch oops
-Made the Wolfman Warlord immune to all Elements in the first phase to try and make it clearer what you're meant to do
-Added text after completing the game indicating that the Dream Colosseum unlocks
Please continue reporting bugs here in the Steam community or over on our Official HorrorVale Discord.
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