Game
Hotel Tycoon
10 years ago

Hotel Tycoon Alpha 1.2


Welcome to the second Alpha update. Today we bring you new features, like the exterior things. Let’s see:

Features

  • Now, the objects adjust to the walls. That is, if you put a toilet, it will be next to the nearest wall.

    5d0b8a4d525bc.png
  • Exterior things: grass, glass door and outdoor light.

    5d0b8a51b4829.png
  • GUI window that warns you when you push the ‘Exit game’ button.

  • Added towels. They are just visual, but adds prestige (works like the plants or the lights).

    5d0b8a53244ee.png

Bug fixes

  • Fixed a bug in which you could get more than 5 of prestige by building stuff.

  • Fixed a bug that won’t let you remove an object/build walls or floor when a bed was on that square.

Changes

  • Now, the Room labels aren’t attached to a door.

    5d0b8a548c4ee.png

During the next updates we will try to get more interactions for the guests, and more content.

If you find any bug, please, put it in the comments and we will fix it.

See you in the next update!

5d0b8a57727d1.png


0 comments

Loading...

Next up

Alpha 2 coming on October 31 We will release the second alpha of Hotel Tycoon on Halloween! Meanwhile, we will be posting some photos on Twitter, @Avr_games The Alpha 2 brings a new building system, new furniture and more!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

New Teasers!

Among us_into Madness

Daldos Gameplay