Just a quick fix tonight to try n tackle some big issues with the game right now.
-Removed water in hopes for better performance and stability with OBS and other screen capture software. If all else fails, try updating your graphics drivers!
-Capped framerate at 60 for now while I fix all objects' tick coding, also fixed crucial elements tick time to always run as if it were 60.
+Fixed many of the clipping errors with props - most notably, the yellow railings in stairways.
+Player teleports to spawn if they're falling for an unusual duration.
+Adjusted Engorger despawn range and spawn locations to more reliably initiate chases or stealth sequences.
~Maybe possibly Sorta fixed an issue with Engorger's music not syncing up fully? Let me know
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