Olá pessoal,
Ontem mesmo, durante a SAGE, o @ebPedroVG me mostrou um bug que aconteceu durante uma das lives (https://discordapp.com/channels/772200497003757599/785697380758585394/879163810240413737), onde a tela do jogo costumava piscar e depois de um tempo congelar, mesmo com o som tocando normalmente.
Despois de uma pesquisa, consegui encontrar a possível origem do erro em um tópico antigo do Game Maker Studio 1.4 (aqui: https://forum.yoyogames.com/index.php?threads/texture-pages-bug.8051/) que se pode estar relacionado ao processamento de vertex pelo software e tamanho das texturas carregadas pelo jogo, o que afeta principalmente máquinas com placa de vídeo integrada e mais antigas.
Fiz agora pouco um hotfix disso, e já subi aqui na Game Jolt e na página da SFGHQ (https://www.sonicfangameshq.com/forums/showcase/brazsonic-20xx-demo.1108/).
Peço desculpas pela inconveniência
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Hey guys, Just yesterday, during SAGE, @ebPedroVG showed me a bug that happened during one of the SAGE games streams (https://discordapp.com/channels/772200497003757599/78569738075858394/879163810240413737), where the game screen used to flicker and after a while freeze suddenly.
After a search, I was able to find the possible source of the error in an old Game Maker Studio 1.4 thread (here: https://forum.yoyogames.com/index.php?threads/texture-pages-bug.8051/) that it can be related to the vertex processing by the software and the size of the textures loaded by the game, which mainly affects machines with integrated graphics and older.
I just did a hotfix on this, and I've uploaded it here on Game Jolt and on the SFGHQ page (https://www.sonicfangameshq.com/forums/showcase/brazsonic-20xx-demo.1108/).
I apologize for the inconvenience
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