First devlog!
I feel I really want to showcase how battles are handled in Everhood to get a sense of what tools we are working with.
This workflow is amazing.
Usually, first, we make a song (or find a song) and possibly try to concept a character that fits into the story and the battle.
To actually make the battle notes we place all the notes in a software called Moonscraper which we then export out as a .txt file that gets imported into Unity and plays out the notes is similar fashion but with game logic attached.
You can expect that we will try to innovate in these areas and make battles will look different, but for this showcase, we wanted to keep it quite simple :)
I have recorded the entire process with no speed adjustments.
I did not include the except character and music creation for this video.
It’s almost 20 min long but not bad making almost an entire battle sequence.
Enjoy! :)
//Chris
Official email: [email protected]
Newsletter: https://mailchi.mp/061b366aac4d/everhood
Discord Channel: https://discord.gg/fwEed4F
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