Hey All,
This is the third “quick” update which tweaks all the SFX and add a new UI which let you know how many RED & BLUE enemies you’ve destroyed :)
Trophies & Leaderboard update is coming soon and the same to the first boss battle.
Hey All,
This is the third “quick” update which tweaks all the SFX and add a new UI which let you know how many RED & BLUE enemies you’ve destroyed :)
Trophies & Leaderboard update is coming soon and the same to the first boss battle.
Thanks for the 200 plays/download
Increasing Difficulty Update & A Question
Better Performance & faster gameplay
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
0 comments