Game
Sharkania: Turn-based strategic dragon battles

6 years ago

How the menu looks like after a game.




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The first look of the main menu background. Do you like it?

Added Settings and Main Menu to the UI.

Every move counts. Plan. Strike. Survive.

Turn-based tactics meet rogue-lite in #Mythswayer.

Play the early prototype! ;)

#Roguelite #Turnbased #Tactics #IndieGameDev

Loot matters. #Mythswayer features gear you'll want to carry forward into future runs.

Play the demo! ;)

+++ Join the fellowship on Discord → https://discord.gg/tbzyynac

#TurnBased #Roguelite

A 3 player battle on the biggest board.

🌲Deep in the forests, lies a forgotten tale...

Each landmark hides secrets. Are you ready to uncover them? Play the early prototype! ;)

Join the fellowship on Discord → https://discord.gg/tbzyynac

#MythswayerGame #Roguelite #Turnbased #IndieGameDev

Stress test is done on PC and on Android as well. Check out the demo! ;)

Not all paths are visible. Some you must uncover…

Play the early prototype! ;)

+++ Join the fellowship on Discord → https://discord.gg/tbzyynac

#Mythswayer #Indiedev #Indiegame #Turnbased #Roguelite

Mythswayer uses three main attributes—Vigor, Finesse, and Arcana—to shape health, actions, and magic. The system is simple but allows deep character customization through stat and item synergies.

Read the article here → https://www.indiedb.com/games/mythswayer/features/reiterating-co…

The demo has been updated with rules reference, check it out! :)