Game
Vs. Kapi: The Arcade Master
4 years ago

how things are going


I have finally figured out how to use psych engine source code (thank god) this means I can now make stuff like credits, which btw, will probably be one of the next few things I add, currently in the process of testing the stage for Wocky because I just finished adding it. so this also means the mod is gonna be OPEN SOURCE. I tried doing it in the past but it didn't work out too well, but now I can actually do it and soon, I'll release an early access build (aka just the original Kapi week without Nyaw and on psych)



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I guess I will be the artist lmao

While I can't technically work on this until I get a working computer, I have renamed the mod, again.

holy shit, new title screen (also this isn't intentional but let's just say some of the text might move a bit, wasn't supposed to happen but I like it)

An out of boredom Bf sprite sketch

Ah...

June

The month of the pride

work in progress use smudge pen and air brush

Bro what 💀

fun fact about the mod: insane difficulty is not canon, also here I changed the menu a bit

I've been drawing a little during my short break. Here's some of what I've done. Some of it is for a fnf mod I'm working on.

making an insane difficulty for the mod