Today has been a success. I had gotten to program splines to build tracks. Next thing for me to program is weather for the snow and desert regions of the game. Trust me its gonna be fun!
Now on to new things with the game, I have some audio for the start and end of the races, within the coming weeks I shall try to change them from a generic asset in UE 4 to a Audio file that I can use in game. I also will work on the title screen and soundtrack ( Soundtrack will be very hard to do)
I will update you when I have that stuff added into the game.
Next up
Its Back!!
Its a new character
Fan art for Foolish I'm feeling kinda better so I drew this
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays










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