Today has been a success. I had gotten to program splines to build tracks. Next thing for me to program is weather for the snow and desert regions of the game. Trust me its gonna be fun!
Now on to new things with the game, I have some audio for the start and end of the races, within the coming weeks I shall try to change them from a generic asset in UE 4 to a Audio file that I can use in game. I also will work on the title screen and soundtrack ( Soundtrack will be very hard to do)
I will update you when I have that stuff added into the game.
Next up
Its a new character
Its Back!!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
What you all think
An infected room from the second part of Cybel ! Are you up for some cleansing?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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