Today has been a success. I had gotten to program splines to build tracks. Next thing for me to program is weather for the snow and desert regions of the game. Trust me its gonna be fun!
Now on to new things with the game, I have some audio for the start and end of the races, within the coming weeks I shall try to change them from a generic asset in UE 4 to a Audio file that I can use in game. I also will work on the title screen and soundtrack ( Soundtrack will be very hard to do)
I will update you when I have that stuff added into the game.
Next up
Its Back!!
Its a new character
Have a good Boi
Runestones: from concept to in-game model🗿
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart










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