The original game character was a cowboy dressed in white and gold with a big hat. After designing the character and a bit of the platform, something didn’t feel right. So I started doing research on google and was inspired by various games. Remember I am still using Freehand MX and Photoshop 7. Reason being a change of laptop. After my research I began looking for a story. The story of Moses has always been something I have wanted to explore for a long time. So the story became natural to me. I didn’t know what I was putting myself through. I had to dig deeper in my research on Egyptian art works and history. Learning little by little I started building the game. I am enjoying making it and hope you will have fun playing it.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Strange Umbrella
Demonstration of the spells and their effects :)!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Made my first ever animation.
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